Meet Owlfonso

We had a three day workshop with Ericsson, and within the last 24 hours we gave birth to Owlfonso.

Owlfonso is your friend who wants you to stress less in your everyday life. As he watches over you and your stress level gets too high, he starts to inflate from his natural size and forces you to sooth both him and yourself by petting his fluffy feathers. As your stress level decreases, Owlfonso will deflate accordingly.

Owlfonso is the perfect feathery friend of students of any age – from elementary school to university level. As you pet Owlfonso, touching his fluffy feathers soothes you, calms your stress level and rids you of all your worries.

Space Storm

For three weeks now we have been working on a game – and now we are finally done and the exhibition has been held. For this project I have been working with Ola, and our output was an air fan. We were testing and looking at different concepts, when we suddenly stumbled over the Bernoulli’s principle.

Illustration link.

A flying object is kind of magical, and by using a ball with a certain size and a fan with a certain strength and nozzle – we found that we could make a ball fly quite controlled.

Alfred told us about this game that he had when he were little, the Harry Potter Levetating Challenge, who was our initial inspiration. This is actually the only game that we could find using this same effect.

We decided to make a space themed game, where you would have to fly through the obstacles in a spinning wheel.

2014-10-31 14.08.02Our 3D-printed obstacles are drying in the background (yes, my graphic designer-friends, this is what I do now. Haha).

Final concept

We decided to make a game for children, mainly about 7–10 years old, but children in any ages could play. Our goal was to create a game contributing to the use of children’s imagination by endless of opportunities and no specific rules.


This is the description of our final solution:

Welcome to a journey through space and time. Hank, Sarah, Clonk and Spike has been caught in a space storm, help them get trough it alive! How long can you avoid the space garbage and asteroids?

Build your own storm, choose how much garbage and how many asteroids you run in to. A hand held joystick controls the fan. Choose your speed level – do you dare fly at level 3?

spacestorm_marteola2Say hello to Hank, Sarah, Spike and Clonk.

Take a look!



Next week will be quite exciting; the Design Management course will be staying in Risør for one week. We are going to work with students from the University in Agder, who has more of a business and entrepreneur approach. My group is also having a 30 minute lecture about branding (and I sure love branding).

Distance sensors and Arduino

Distance sensors & arduino

About a week ago, we started a sensor experimentation/exploration project. Working in pairs, we were given a particular sensor to explore. Runar and I got different types of distance sensors. You can see the sensors on the image above. Imagine going from a bachelor in graphic design to working over a week with a sensor (just sayin’).

We made an Instructable of our findings, called “Getting started with distance sensors and Arduino”. We present the sensors we have worked with, basic code and fritzing (how to wire the sensor up with the Arduino breadboard), how to do some projects, what it is used for now, other peoples projects, and what we think it could be used for.

This video summarizes our experimentation and ideas.

IMG_9847When the sensor detects something, the LED lights, so we were able to create a light painting of the sensors range.

The things we work on at school these days are kind of heavy and geeky. I can see the eyes of my graphic design-friends fading away or how they only say “oh” if I show them something. So, I try to present it in a way that is possible to understand on my blog, and just ask if there is something that’s unclear.


This week we have been working on a piece for the Elvelangs festival in Oslo. The festival is at night, where lots of people are walking along Akerselva to see. At AHO our class, tangible interactions, made different interactive pieces.

To make sure that everything worked at Thursday night, Martin have been climbing a lot and we have been out at night to make sure that our installation works properly. We used Processing for the code, a Kinect motion sensor and a projector.

In this video you can see our work process in chronological order.


Syver Lauritzen made a video showing all of the projects from my studio


Special thanks to Amnon Owed for his CAN kinect physics tutorial.

Introduction to Arduino

2014-09-17 18_36_17


This week Nick (our teacher in Tangible Interactions) introduced us to Arduino.  What is Arduino, you say? Well, this is how the developers put it:

Arduino is an open-source electronics platform based on easy-to-use hardware and software. It’s intended for anyone making interactive projects.

I have learned some electronics, and my father is kind of proud of me (he is an engineer in electronics). The GIF shows my knowledge at this point, I know how to get lights to blink the way I want (almost) and make a button do something. Haha. We’ll see where this goes. My brain tends to get a bit confused with coding (yes, we have to code the instructions) and technical stuff.